Before you start
Uninstall any other FTL mods before proceeding!
- Launch FTL to make sure you’re running the correct version
- Ensure the version says
1.6.13
in the lower right, if it says 1.6.14 or somehow 1.6.9 you’re accidentally running the Windows version under proton and need to turn off Steam play compatibility to run the native version. - Switch the SteamDeck into desktop mode
- Navigate to this install guide from your Steam Deck if you haven’t already in order to download the files in the next steps
- Download Hyperspace
FTL-Hyperspace.x.x.x.zip
from here onto the deck’sDownloads
folder Do not extract this ZIP yet - Download Slipstream packaged for the SteamDeck, here onto the deck’s
Downloads
folder Do not extract this tar.xz yet - Launch the Steam library
- Browse for FTL’s local files by right clicking the game in Steam and going to
Manage
and thenBrowse local files
- Navigate to the
data
folder (if you seeFTLGame.exe
then you need to stop & go disable SteamPlay compatibility on the title as you have the windows version installed) - It should look exactly like this, for an unmodified vanilla install
- Open the Downloads folder in a new window where we previously downloaded Hyperspace & Slipstream to
- Right click the Hyperspace zip file and
Open with Ark
as we need to extract just a few files from it and not everything - Expand the
Linux
folder in Ark by clicking on the little arrow to the left of it. - Select only
Hyperspace.1.6.13.amd64.so
andliblua5.3.so.0
and drag them over to the data folder to extract them there - Your data folder should now look like this
- Right click the
FTL
file andOpen with KWrite
- Modify the last few lines of the file to look EXACTLY like this
You must add these two lines before the
exec
line but after the otherexport
linesexport LD_LIBRARY_PATH="$here":${LD_LIBRARY_PATH} export LD_PRELOAD=Hyperspace.1.6.13.amd64.so
For reference, BEFORE it will look like this:
export LANG="${LC_ALL:-$LANG}" export LC_ALL= export LC_NUMERIC=C exec "$here/$command.$arch" "$@"
AFTER it must look exactly like this at the end of the file:
export LANG="${LC_ALL:-$LANG}" export LC_ALL= export LC_NUMERIC=C export LD_LIBRARY_PATH="$here":${LD_LIBRARY_PATH} export LD_PRELOAD=Hyperspace.1.6.13.amd64.so exec "$here/$command.$arch" "$@"
So to be clear you are just adding the two lines but it’s very important you add them before that last line of the file that has
exec
- Save the file & close KWrite
Slipstream
- Go back to the downloads folder
- Right click
SlipstreamModManager_1.9.1-SteamDeck.tar.xz
and go down toExtract
and selectExtract archive here
- Navigate into the
SlipstreamModManager_1.9.1-SteamDeck
folder NOTE At this point we’re done with the Ark window for Slipstream (but not the other Ark window that has Hyperspace.zip open) we’re also done with any use ofSlipstreamModManager_1.9.1-SteamDeck.tar.xz
so you can delete it now if you want to free up space. - Navigate into the
mods
folder It should look like this without any mods added - Go back over to the Ark window that has the hyperspace zip file open & select
Hyperspace.ftl
- Drag
Hyperspace.ftl
over into themods
folder of Slipstream NOTE You can now close the hyperspace Ark window and deleteHyperspace.x.x.x.zip
from your downloads if you want we’re done with it for good - Navigate back up to the slipstream folder (you can click
SlipstreamModManager
in the title bar like I show here - Launch Slipstream by right clicking
modman.command
and selectingRun In Konsole
- Slipstream will ask several questions, they should all match what you see here and you can just hit yes to them NOTE If you installed FTL to the sdcard or other external storage on the Deck, Slipstream might have to prompt you for where the FTL.dat file is located, if so you might see a file selector dialog.
- You probably want to select
Steam
at this option. - Your choice, yes/no if you want it to check for updates
- Slipstream running, check the box next to
Hyperspace
and hitPatch
- Say NO to running the game right now, we need to stop here and go disable steam cloud saves & delete the save files to ensure a successful start.
Disabling Steam Cloud sync & removing old saves
- Go back to the Steam library
- Right click FTL: Faster Than Light and select
Properties
- Uncheck
Keep games saves in the Steam Cloud for FTL: Faster Than Light
This is very important because otherwise it’ll constantly break the game from loading properly - Go back to your file browser (Dolphin) select
Home
on the left hand side - Select the hamburger menu in the top right and check
Show Hidden Files
- Navigate into the
.local
folder - And then the
share
folder - Find the
FasterThanLight
folder, you can back it up somewhere at this point if you want to save your vanilla save - Right click
FasterThanLight
and selectMove to Trash
It is very important to delete this folder the first time after cloud sync is off as cloud sync results in a save file that Hyperspace can’t read and will result in the game freezing at the end of the loading bar. - Launch FTL from Steam
- You should see a language selector if you deleted the saves correctly.
- You should notice it says
HS-x.x.x x64
in the upper right corner, this indicates the Hyperspace.so file is running The1.6.13 (Hyperspace x.x.x)
in the lower right indicates a successful patching of Hyperspace.ftl with slipstream. You should see BOTH indicators showing hyperspace is running correctly.
Multiverse Install
- Download the “RAW Files” for Multiverse and not the installer
- Open your downloads folder
- Open slipstream’s folder in a new window
- Open slipstream’s mods folder
- Move over the two multiverse mod zips
- Navigate back up to Slipstream’s folder and right click
modman.command
andRun in Konsole
to start Slipstream again - You should see something like this, with the Multiverse files missing, don’t panic we need to tell slipstream to see zip files as mods
- Go to slipstream’s preferences
- Check
allow_zip
- Apply
- Now we need to tell slipstream to
Re-Scan mods/
under the file menu - Multiverse now shows up in the mods list
- Check both multiverse files but do not select
Hyperspace
exactly as shown here - Hit
Patch
- If patching completed without error, you can launch the game here or from Steam (if you got an error in patching, download the zip files again you might have a corrupted download)
- First the game loading should show up like this
- After a short amount of time you should see
HS-x.x.x x64
in the upper right indicating the version of hyperspace that is loaded correctly - Enjoy the game